Later, probably not today, since I am busy as a bee, I will be hitting up a post about the dynamic features of Skyrim, which will be so awesome that it will melt our brains. Any girl- or boyfriend we have, we will dump in order to be able to focus fully on the important things in life: Skyrim stuff!
Don't believe me? just you wait!
For now, I'll settle for explaining the difference between dynamic and static objects, since there are also people in the world who doesn't have English as their native language.
It is fairly easy.
Static objects are the objects in the world that are immovable or in the case of weather, are simple textures. Good examples of static objects in Oblivion would be chests and furniture, or even trees.
Dynamic objects are the opposite. They are movable and are affected by other dynamic objects. I can tell you as much as the weather and the trees in Skyrim will be dynamic. A good example of dynamic objects in oblivion would be food, and surface water, which ripples when you swim in it.
Later on, as I said, I'll make a full article on the amazing, mind-blowing dynamic features that we will see in Skyrim. Prepare a sock, or a cup or something.
