Everyone who played Oblivion, Fallout 3 and Fallout: New Vegas, will have noticed that all of these games share one thing: The Engine.
Not that I would call that an issue, although it is part of what made fans say that Fallout was, and I quote, "Oblivon with guns."
Since 2006, however, we have grown weary of watching the same engine at work, time after time. A magnificent job as it does, its time is over and we must wave goodbye with a tear in our eyes, all the while knowing that it had a good, long life with lots of joy.
Now, say hello to Skyrim anno 2011, using a brand new engine, developed by Bethesda themselves and planned for use during their next couple of games.
The engine features stunning possibilities, as you all may have seen.
The team is using Havok Behaviour technology for their animations, which is a huge step up. So you better be fricken excited!